OU blog

Personal Blogs

1st

Learning Design Approaches - Summary of key models

Visible to anyone in the world
Edited by Tom Cheek, Monday, 30 Mar 2015, 14:05

4 SPPICES

  • S – Spaces
  • PM – Pedagogical Methods
  • P – Participant
  • H – History

 

4 T’s

  • Task
  • Technology
  • Team
  • Time

 

e-Design

  • Constructivist Principles
  1. Active Induction
  2. Guided Exploration
  3. Facilitated Investigation
  4. Self-Organised Learner

 

Design Principle Database

  • Socio-Constructivist

 

  1. Help students learn from each other
  2. Make contents accessible
  3. Make things visible
  4. Promote life-long learning

 

Design Narrative

Problem-Solving with reviewing activity taken and unfolding affects

Permalink Add your comment
Share post