I've long held the view that with so many distractions and alternatives, that without compulsion, however much magic you through at a learning experience, the students will not come. I am a month into a three month 'build' of some 12 VR tours of workshops and facilities at a large, recently merged college. Using a 360 VR camera, as well as stills and video, a series of learning environments are being built in ThingLink.
The 'stage set' as I describe it, the add-ons include induction, health & safety, training and testing. In its simplest form it is a slide show made of 360 images in which the viewer can explore all around the environment. In its more sophisticated form there are sets of well-researched and carefully written learning experiences and activities. The simplest pattern, no different to reading some text and then being asked some questions on it, is to follow up ten minutes of exploring such a world with a quiz.
Marketing have an interest in using these images to show of facilities. In turn I need some marketing in put to promote these kinds of learning experiences. I'd prefer to sell these to students rather than to simply compel them to 'do them' under close supervision of their tutor.
Are you making use of 360?