OU blog

Personal Blogs

Graduation 2008

Activity 24: Considering open learner literacies

Visible to anyone in the world
Edited by Amanda Harrington-Vail, Thursday, 24 Apr 2014, 14:27

I've based my list on the skills identified by Jenkins et al. (2009), upon which I’ve added some explanation and examples based on my experience and research during this block:

 

  1. 1.      Play – the capacity to experiment with one’s surroundings as a form of problem solving. This is valuable for children and adults and my examples identify an open element.

http://sharpbrains.com/brainteasers/

http://www.tryengineering.org/play-games

 

  1. Performance – the ability to adopt alternative identities for the purpose of improvisation and discovery. Again equally applicable to children (with support) and adults as an open element.

    http://www.chamberofchat.com/

    http://secondlife.com/?gclid=CLGHypL0870CFQUFwwodVRcAuA

     

  1. Simulation – the ability to interpret and construct dynamic models of real-world processes. Another aspect of the list that is appropriate for children (with support) and adults as open content.

    http://www.stopdisastersgame.org/en/home.html

    http://simulation.freeonlinegames.name/

     

  1. Appropriation – the ability to meaningfully sample and remix media content. I've been aware of mashups within previous MAODE modules but these are newly researched examples of open content.

    http://www.remixthebook.com/the-course/appropriation

    http://mashup.mixedinkey.com/

     

  1. Multitasking – the ability to scan one’s environment and shift focus as needed to salient details. I focused on computer processing for this research, the first item is open content and the second is a free extract of a book available for purchase.

    http://www.slideshare.net/iampencilbox/multitasking-5176772

    http://my.safaribooksonline.com/book/information-technology-and-software-development/9788131733097/operating-system/ch07lev1sec3

     

  1. Distributed cognition – the ability to interact meaningfully with tools that expand mental capacities. These are open content to support accessibility.

    http://distributedcognitivesystems.net/?page_id=14

    https://sites.google.com/site/512group04/Home/distributed-cognition/applications-of-distributed-cognition

     

  1. Collective intelligence – the ability to pool knowledge and compare notes with others  toward a common goal. These open content provide information on PLN etc.

    http://cci.mit.edu/

    http://www-935.ibm.com/services/us/gbs/thoughtleadership/ibv-collective-intelligence.html

     

  1. Judgement – the ability to evaluate the reliability and credibility of different information sources. An appropriate open content from JISC followed by OU open content which my students use for literature review.

    http://www.jisc.ac.uk/media/documents/programmes/digitisation/SixStepsHandbook.pdf

    http://www.open.ac.uk/libraryservices/beingdigital/accessible/accessible-pdf-13-evaluation-using-prompt.pdf

     

  1. Transmedia navigation – the ability to follow the flow of stories and information across multiple modalities. Open content by Jenkins himself and the BBC on this topic.

    http://henryjenkins.org/2010/06/transmedia_education_the_7_pri.html

    http://www.bbc.co.uk/academy/production/article/art20130702112135506

     

  1. Networking – the ability to search for, synthesise and disseminate information. Open content tips to support this.

    http://www.nrg-networks.com/nrg-10tips.html

    http://www.sitepoint.com/social-networking-sites-for-business/

     

  1. Negotiation – the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms. Open content tips.

    https://www.kent.ac.uk/careers/sk/persuading.htm

    http://www.forbes.com/sites/work-in-progress/2013/12/05/six-surprising-negotiation-tactics-that-get-you-the-best-deal/

     

    This list applies to all learners and my examples refer mainly to open learners based on collaborative learning online based on the key concerns of participation, transparency and ethics identified by Jenkins et al. (2009 p. 3).

     

    Jenkins, H., Clinton, K., Purushotma, R., Robison, A. and Weigel, M. (2009) Confronting the Challenges of Participatory Culture: Media Education for the 21st Century, Chicago, IL, The MacArthur Foundation. Also available online at http://digitallearning.macfound.org/ atf/ cf/%7B7E45C7E0-A3E0-4B89-AC9C-E807E1B0AE4E%7D/ JENKINS_WHITE_PAPER.PDF (last accessed 22 April 2014).

Permalink
Share post

This blog might contain posts that are only visible to logged-in users, or where only logged-in users can comment. If you have an account on the system, please log in for full access.

Total visits to this blog: 175845