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The third rule of asynchronous and distributed group work

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I cannot express how much better I feel having had a web conference with 5 our of 6 of our team at the weekend. Making decisions is easy when someone suggests something eminently sensible and everyone just agrees! In a forum setting people seem a little more tentative in making suggestions for fear of being forceful (I assume) but some decisions simply need to be made.

As we are inventing our context as well as our platform, pedagogy and learning design we are in an unusual situation.Most learning design is created by people for a context which they have been presented with - not one they've invented. Most pedagogy and platform debates are framed by the platform that is available and the pedagogical values in place rather than inventing it all from nothing.

This openness can be exciting but also daunting. It's oddly easier to create a meal from a set of ingredients than to scour reciple books, go shopping and then cook, Too many options slow the process.

Because of that it's such a relief when someone says 'so... medics or teachers?' and someone else says 'I'd prefer teachers' and everyone goes 'fine' because most of us have no preference but don't want to step on the toes of those who do. And then, when that is decided, we get a bit of homework so that we can have a further discussion in a few days.

And in the meantime I am doing stuff. Nothing massive but peripheral and potentially useful things. Reading papers, extracting relevant quotes and writing a brief precis followed by my own take on it. I have added some stuff to the website - nothing  expect to make the final cut necessarily but scaffolding on which more can be done. It's hard to work on things which I know to be peripheral but a well rounded project needs the periphery. And foundational efforts make the rest of the work stronger and more secure.

RULE 3: Just do something

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Picture of Anna Greathead

The first rule of asynchronous and distributed group work

Visible to anyone in the world

Group work is often tricky - getting everyone to agree to something is never easy and getting a majority which is palatable to those being overruled can be even harder!

In Block 3 were are collaborating on a group project which is, by design, both distributed and asynchronous. I feel much better prepared now we have a group WhatsApp and a Slack account (is account even the right word?). It feels like communication is underway and I can already see how some of the tools will be really useful.

One of our first activities is to identify potential problems and potential solutions and I have gone all badass! I have proposed that any idea or suggestion get a shelf life. If - after a defined amount of time - no one has objected or offered and alternative then consent is presumed. I realise this sounds pretty hardcore but the only way to make good progress on this project and get to all of our milestones en route to the final assignment is to keep moving. Waiting for someone to log in and make a comment is polite but it wastes the time of those waiting.It's true that someone may be ill, have a family crisis or even a weekend away - the reason people fail to participate may be entirely valid - but with six team members we may easily lose a couple of weeks if we wait for all of these events to resolve.

So

RULE 1: Assent is presumed if no indicative (an objection or an alternative) comment is made within 24 (or 36?) hours of a suggestion being made

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