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ECA Learning design - Group Decision-making

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Here is my learning design:

 

Context

This e-tivity has been designed to be part of an introductory management course called Moving into Management. This course is aimed at learners entering or recently promoted to management positions for the first time. The course is 12 weeks with an expectation of learners studying for no longer than 10 hours per week. All learning activities and resources will be online and facilitated through Moodle. This particular e-tivity is planned for week 4 of the course. This course is practical in nature, recreating the expected scenarios, challenges and difficulties new managers will face. This elearning course will comprise of a series of e-tivities where elearners are required to engage online sharing their ideas, opinions and experiences. Throughout this course, learners are encouraged to self-reflect creating a realistic self-image – by developing their self-awareness it is anticipated that they will develop their managerial ability.

Description

The effective group decision-making module has been developed into elearning format where learners will actively engage with a set of tasks provided by the etutor through the Moodle platform. This e-tivity will involve the learners being exposed to the barriers commonplace in the decision-making process and the strategies available to overcome these barriers. Learners are required to reflect on the process, highlight the challenges involved and to consider effective strategies.

Although the learning outcome of this e-tivity is to improve the decision-making of groups managed by the learners, they are encouraged to think of decision-making in a personal and workplace setting, and at a group and individual level.

The diagram on page 2 depicts the role of the etutor on the left and the role of the learner on the right. Down the centre of these two is where they interact together. To the right of the learner are optional tasks.

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Collaboration, innovation and other 'tions

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Whilst discussing our current e-tivity activity [Week 16 see previous post] Elizabeth and I discussed how socialisation and collaboration were current challenges in our roles.

With Elizabeth's help I pinpointed my challenge of getting input & buy-in on forums from part-time, face-to-face learners to be in Stage 2 of Salmon's 5 stages. Interestingly, it goes beyond the elearning element and originates in the lack of socialisation in the class environment, and thus is more pronounced in the online environment.

Elizabeth discussed her workplace where restructuring has led to once competitive teams being expected to work and therefore collaborate together. She noted that because there is Communicative technology in place that this is expected to be intuitive. But there are a lot more barriers to working and communicating effectively then just infrastructure, I would guess there will be baggage, emotive and psychological barriers appearing. Trust in our people is great, and it's something people recognise and even expect of their managers. But trust is not a one-time purchase of cookies on discount in your supermarket - it's the bread and milk you go back for every couple of days.

Further insights here: http://blogs.hbr.org/hbr/hbreditors/2011/05/embedding_collaboration_from_t.html

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H807 Week 16 E-tivities

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Edited by Karl Duff, Monday, 23 May 2011, 21:26

Over the next couple of weeks we're looking at the design process of elearning and in particular designing what Gilly Salmon referred to as E-tivities. This area is probably the area I am most interested in, I gained a lot of feedback and insight in H800 covering this area.

I recently, coincidently, re-visited Salmon's 5 stage model of moderating for TMA03. Something triggered in my mind about my current night course that I teach on, I hoped I would come back to it but didn't expect it to be this week!

A bit of background, I teach a supervisory management course over 11 weeks, one night a week, 3 hours per session. I ask the learners to set up a gmail address and I add them into a Google group. From there I post discussion activities pre and post lecture. I try to use video, audio or ask about their own experience, the criteria I use is short, simple and different [from the class]. Over 3 courses I have achieved varying degrees of failure. I have reflected on this and made some changes but in truth I have not planned this out properly. It fails on 3/5 of Salmon's criteria for all interactive activities.

I have some barriers to overcome, this course is not an elearning or blending learning course, the micro community is an innovation I have developed myself. Therefore learners are unaware of this aspect when they sign up to the course. We average about 10 learners on a course, should this be easier to manage or more difficult? as every learner counts.

I think stage 1 is probably the most important of the 5 stages closely followed by 2 [naturally enough], I feel this is where I'm falling short. I need to spend some time on Access and Value, address technical issues, get them to play around and really sell it. There have been some learners that have taken to it, but without the support of colleagues it lacks purpose.

What I noticed recently though, and it demonstrated some tunnel light, is that an audio piece I uploaded had some technical glitch, everybody commented to me at the next class that it wasn't working - maybe managers make great lurkers!!

Karl

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TMA02 Reflective points

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In section 2 of TMA02 I will be reflecting on the following points:

Planning & preparation of TMA02

Linking themes from block 1

Choice of Interviewee

Selection of Interview method

Questions used

Answers received

Writing of TMA02 including feedback from TMA01

 

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TMA02 Interview with Innovator

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I have structured the interview questions around some key themes and discussions from block 1, namely;

  1. Concept of Innovation, what understanding is there in the unit, is it formal and acknowledge or informal and culture based.
  2. Innovating and /or following, how the LIU works is it made up of innovators and innovating or more along the early adopters lines.
  3. Tangible benefits, analysing one particular example of innovative practice, how it cam about, the results and the lasting impact on process.

I'm particularly interested from a management viewpoint if Innovation is prominent and supported - is it therefore encouraged, measure, rewarded. Or is it less formal and occurs due to necessity and/or individual innovators.

MIND MAP

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Block 2 Week 9 Acts 1&2

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We're doing some research on Web 2.0 tools for educators, not much luck with Mash-ups but RSS feeds is an old friend although I'm not completely  au fait with the technology. iGoogle though does make it quite easy though.

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TMA01 Reflection

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As part of the refective process required in part 2 of TMA01 I have decided to copy the text from part 1 into wordle to see if there are any points of interest.

Dominant themes are there such as elearning, innovation, learners etc. Some interesting highlights include the environment, resources and collaboration, these represent 2 areas we need to address [environment & resources] and a goal we hope to achieve [collaboration]. The faculty do seem to be highly rated in the wordle which is a little concerning but it may due to the use of both terms teacher and lecturer.

Wordle

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H807 TMA01

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The reflective process involved in part 2 of the TMA has involved assessing our approach to writing this report. It is challenging as having completed an assignment often the last thing we want to do is to think about it!

I have enjoyed and benefited from the theme of reflection that exists on all the OU courses I have completed, I believe my submissions have increased in quality as a result. It has also helped in sharing thoughts with colleagues, and finding tools to aid the reflective process. I think the course may benefit from a post-TMA thread where reflections can be shared.

Having used a mind-mapping approach on this TMA to document some thoughts and help with structuring a short word count, I decided I would pop them up here:

mind mapMIND MAP

Permalink 2 comments (latest comment by Karl Duff, Tuesday, 5 Apr 2011, 11:07)
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H807 Week 2 Act 2 GAMING IN BUSINESS

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Edited by Karl Duff, Thursday, 17 Feb 2011, 23:20

In Case Study 3 I looked at Simulation Gaming in Business from the University of Glamorgan. As I'm from a management background this took my interest, also I'm aware of the gaming approach used in many business programmes but was interested to view an innovative approach.

Firstly, the innovators looked for an alternative to the spreadsheet dominated financial gaming processes and looked to something that could be advanced in other subject areas [it has since been used in Nursing & General Induction].

The approach of this innovation is similar to that of the University of Swansea's Podcasting in Archaeology, in that they identified a learning need or gap and created an intervention to address this. In this case it was a common difficulty in conceptualising the difference between large and small businesses and how they operate. Like many elearning developers / innovators they were worried about motivation of both staff and learner.

The motivational worries seem unfounded and they received largely positive reposnse when learners were asked to compare this "gaming" approach to traditional case studies. Staff also presented a positive response to this intervention.

It is clear from this case study that this project was literally from "scratch" and required input from a large and varied team including student volunteers, over an extended period of time. The innovative nature of this project required this and it is anticipated in the future that role out would require less technical input and time commitment.

K

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H807 Week 2 Act 2 MOODLE IN THE CLASSICS

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Edited by Karl Duff, Thursday, 17 Feb 2011, 23:22

Case study 2 is that of Glasgow University and their use of moodle to encourage active learning in the Classics. I selected this case study as I am interested in how the traditional classroom environment can be enhanced with the forums and support of Moodle. I also mentioned in the introductory forums that I have no background in the Classics but have come across them repeatedly in my reading.

This case study is quite refreshing in the author's honesty. Ian Ruffell clear identifies the objectives as being to encourage learners to take an active and critical role in their learning. This can happen in the classroom but also in a moodle environment where there's plenty of opportunity for discussion and reflection. It is also suggested that a sense of community can be fostered through this intervention, this is interesting as many learners would argue that elements of socialisation are lost in elearning.

Learners were encouraged and rewarded for their on-line presence with assessment marks for their contributions. This was in reaction to less successful courses where contributions were unassessed. I wonder does the assessment element encourage interaction and eventually becomes habitual and enjoyable or do some learners just do it because they have to.

The author believes that there "was a marked increase in their [learners] capapcity for critical discussion through different media". For me, this is a substantial comment as it achieves what I have always wanted to achieve, an increase in active or participative learning due to a strategic innovation with technology.

Finally, this case study compares the activity and community of learners with a previous run blended learning course. Interestingly there are actions that can be taken to combine the positives from both courses.

K

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H807 Week 2 Act 2 PODCASTING IN ARCHAEOLOGY

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Edited by Karl Duff, Thursday, 17 Feb 2011, 23:18

I'm delighted with this week's focus on case studies on elearning, following on from our discussions on innovation.

The first case study I looked at was on the use of Podcasting in Archaeology in Swansea University. I selected this case as I'm a big fan of podcasting in general, whether for entertainment, general interest or work. I have used podcasts in my Instructor role to add a "different voice" to the input.

Elizabeth Mullet has already analyzed this case study so I'll avoid repeating her detailed observations but rather focus on the potential and limitations of podcasting in this environment.

Podcasting with images was introduced to give a more engaging and personal input from the lecturers rather then the generic content that can be sourced from text books. The lecturers took advantage of their archaeological visits to sights of interest by recording images and adding commentary. In effect they were customising and personalising the learning experience for the learners, many of whom would not have had the opportunity to visit such sites.

What's interesting about this innovation is that it addressed and succeeded in improving on a lack of site recognition amongst learners. It is "learner-centred" and encourages collaboration amongst learners even on different courses. This has expanded into the faculty whereby they share with colleagues outside of their university.

It is clear that the podcasts create an element of "authenticity" to the learner environment and encourage reflection amongst learners. It is an opportunist innovation though, as the podcasts are created in tandem with site visits but what if there were no site visits or how can the same benefits be gained outside of this subject area. The case study also mentions learners have an interest beyond "PowerPoint", have published on-line themselves and have used web 2.0 technologies in their own assessed work. What if the audience were not so accepting of technology? possibly a more traditional learner would this innovation achieve the same level of success?

K

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H807 Week1

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Well I'm back to the OU and simultaneously back to blogging. see post 7 May 2009 for similar comeback! I really enjoyed my blogging experience previously particularly when others read and referred to my blog. An ego thing I believe!

The reflective nature of blogging and how it captures a snapshot of your thoughts are the most tangible rewards for me. Many of my learners look for avenues for reflection whilst on and after the management course I run. I have yet though to convert them into active bloggers.

There is no doubting the workload one associates with regular blogging, one has to create a new habit of blogging. I particularly find the pressure of reading regular blogs quite challenging as I'm trying to emulate these professional bloggers, [on my management blog]. I'm also trying to impart some management insight - maybe it's too much - you decide here.

Although my colleagues and Tutor will be reading this blog (hopefully) it feels ironically less pressured. Maybe you guys can tell me why.

Week 1 was all about our thoughts and ideas about Innovation, this was right up my street and only time held me back from dominating the forums with concepts & ideas. I did manage to post some questions about invention vs innovation, there was some discussion over the value-added nature of innovation which links with my thoughts from H800. I think the value added approach is an excellent criteria for using technology int he classroom and prevents from being techie just for the sake of it. I also commented on the collaborative nature of many technical advances that can aid learner interaction. I would still love to prove though that I can engage some learners more effectively on-line then I can in classroom [maybe due to their learning style] Alas I have yet to achieve this goal.

I'm a bit behind on week 2 although being a case study method advocate I'm looking forward to getting stuck in!

K

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