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Gamification of the First World War

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Edited by Jonathan Vernon, Thursday, 28 Aug 2014, 08:45

 Fig.1. The BBC's First World War 'game'

Powerful. Rich. Fast. Makes you think. The perfect morning opener to a history lesson - though the 'F***!' word would not be welcome. I'd question its use. Many soldiers were 'God fearing, church-going Quakers'. And it will be a barrier to its use in many schools. 

The idea of having linear drama interspersed with choices is a 'cross media' or 'multi-platform' gold standard that was dreamt about, even proposed, a decade ago - but quite impossible except at huge expense and on DVD. It offers an interesting way into narratives such as 'Sliding Doors' or 'Back to the Future' where you as the viewer and protagonist could make choices about what you do and how you respond. 

A detailed report in Creative Review

Watching Horizon last night on Allergies I was tempted to go online. Try transcribing what is said in these programmes and you might not fill a couple of sides of A4: they don't say much. For me this is a simple example of how video is often the last thing you need as a piece of learning: a TED lecture would be better, a dozen TED lectures better still.

For all the buzz and excitement around distance and online learning I wonder if the connectedness of the Internet and the gargantuan levels and variety of content is the e-learning legacy - creating the environment in which people can travel virtually rather than prescriptive learning.

More WW1 games from the BBC 

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Design Museum

What are you like?!

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Edited by Jonathan Vernon, Monday, 18 Nov 2013, 14:38

I just watched Daphne Koller's TED lecture on the necessity and value of students marking their own work. (for the fifth time!)

Whilst there will always be one or two who cheat or those who are plagiarists, the results from 'Big Data' on open learning courses indicate that it can be a highly effective way forward on many counts.

1) it permits grading where you have 1,000 or 10,000 students that would otherwise be very expensive, cumbersome and time consuming

2) as a student you learn from the assessment process - of your work and that of others

3) student assessment of other's work is close to that of tutors though it tends to be a little more harsh

4) student assessment of their own work is even closer to the grade their tutor would have given with exceptions at opposite ends of the scale - poor students give themselves too high a grade and top students mark themselves down.

Conclusions

a) it works

b) it's necessary if learning reach is to be vastly extended

c) isn't human nature a wonderful thing?! It makes me smile. There's an expression, is it Cockney? Where one person says to another 'what are you like?'

Fascinating.

'What are we like?' indeed!

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Design Museum

Masters in Open and Distance Education: Module H800: WK21 My Personal Learning Environment

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Edited by Jonathan Vernon, Wednesday, 13 Jul 2011, 21:42

My%252520PLE.JPG

From this consider Virtual Learning Environments (VLEs) vs. Personal Learning Environments (PLEs) and I come away, as I often do, seeking a compromise, the best of both - a basic, easy to use, and reliable VLE with students who may come with nothing, or a good deal, but was I have done will over the course of a couple of favourite tools and ways of doing things.

The two are like dripping coloured ink into a fish tank. My fingers aggitate between the two.

Until Google takes over all of it, there are too.

In my case I've gone from an old Mac Book and printing stuff off to having everything online, using blogs like e-portfolios and switching between an iPad and a laptop.

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Design Museum

Suga Mitra shows how kids teach themselves

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Inspirational TED lecture

Sugata Mitra shows how kids teach themselves

Enjoy !

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Design Museum

H800 65 How do you make the contents of an iPad electronic 'pop-up' book stick?

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Edited by Jonathan Vernon, Saturday, 27 Aug 2011, 10:47

I'm grateful for being introduced to this highly interactive 'pop-up' eletronic book for the iPad. It was suggested that I should show it to my 12 year old son.

I got a one word response 'cool' - said in a tone of voice that implied he was both impressed and intrigued.

From 'Pop-up Press Publications'.

Is this the danger though?

That it's an electronic pop up book?

Engaging enough, but will any of the messages stick?

Is there not a need for a level of effort and endeavour in education if the content is going to stick (or mean anything)?

It is the question/activity you put to the student(s) that tcreates the educational value.

Something like, our towns going to go for 100% green energy, what do you suggest drawing on ideas from this Al Gore 'book'?

Some learning design issues:

1) Expense

2) How easy is it to update the content

3) How easy is it to share pieces of the content to build you own versions of this i.e. engagement, making it student-centred, rather than technology-centred.

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