OU blog

Personal Blogs

Design Museum

Learning Design looks like this

Visible to anyone in the world
Edited by Jonathan Vernon, Sunday, 4 May 2014, 09:26

Gagnés events of instruction:

1. Gaining attention. The scene opener, even the preview or title sequence.

2. Informing the learner of the objective . Laying out your stall

3. Stimulating recall of prerequisite learning . Tapping into what has already been understood - creating empathy.

4. Presenting the stimulus material . Presenting the case, offering evidence that might impress or inspire, that could be controversial and memorable.

5. Providing learning guidance. Offering a way through the maze, the thread through the labyrinth or the helping hand.

6. Eliciting the performance . Now it's their turn.

7. Providing feedback . Sandwiched, constructive feedback on which to build.

8. Assessing the performance . How are targets going?

9. Enhancing retention and transfer . Did it stick, could they pass it on and so become the teacher?

Permalink Add your comment
Share post

This blog might contain posts that are only visible to logged-in users, or where only logged-in users can comment. If you have an account on the system, please log in for full access.

Total visits to this blog: 11293921