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The first rule of asynchronous and distributed group work

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Group work is often tricky - getting everyone to agree to something is never easy and getting a majority which is palatable to those being overruled can be even harder!

In Block 3 were are collaborating on a group project which is, by design, both distributed and asynchronous. I feel much better prepared now we have a group WhatsApp and a Slack account (is account even the right word?). It feels like communication is underway and I can already see how some of the tools will be really useful.

One of our first activities is to identify potential problems and potential solutions and I have gone all badass! I have proposed that any idea or suggestion get a shelf life. If - after a defined amount of time - no one has objected or offered and alternative then consent is presumed. I realise this sounds pretty hardcore but the only way to make good progress on this project and get to all of our milestones en route to the final assignment is to keep moving. Waiting for someone to log in and make a comment is polite but it wastes the time of those waiting.It's true that someone may be ill, have a family crisis or even a weekend away - the reason people fail to participate may be entirely valid - but with six team members we may easily lose a couple of weeks if we wait for all of these events to resolve.

So

RULE 1: Assent is presumed if no indicative (an objection or an alternative) comment is made within 24 (or 36?) hours of a suggestion being made

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